May 29, 2014

New Quake-Stats improvments

Yeah, I know - it has been a while since I wrote but trust me, I had important things to attend to, and still do BTW ;) don't worry, it has nothing to do with work, code or debugging shit.
Anyhow - I just wanted to let you know that the "quake-stats" open source application has gained some nice new features!
For those of you who don't know what I'm talking about, you can read about it here and of course visit the Git Hub repo.

So, we got MongoDB into the stack and so we can save games across time. Hold your horses, this doesn't mean that we have over-time game statistics but it means that we're on the way going there.
If you want to upload games files into the application there is an "easter egg" for you. Just go the to "/admin" route and before you will reveal itself a nice upload screen (well, not so nice but it does the work). Once uploaded, the game will be stored on your MongoDB and later can be accessed easily via the "Game" dropdown menu. This great feature is a contribution of Haim Litvak. Cheers mate!

I also added another feature to enable Quake scores over maps per a single player. This feature will display the score Quake calculates for each map and display it on the "player" screen under the "Kill, Deaths & Q-Score" chart.

That's it so far. If you think something is missing, fork it and do it yourself :)